AI Insights · Timothy · October 2025
Top 5 City Building Games in the Middle East: Q3 2025 Performance Overview
Explore the performance of the top city building games in the Middle East during Q3 2025, with insights on downloads, revenue, and user activity.
In the third quarter of 2025, the city building games category showed diverse performance trends across the Middle East on a unified platform. Let's delve into the specifics of the top five games, with data courtesy of Sensor Tower.
SimCity BuildIt from Electronic Arts experienced fluctuating weekly revenue, peaking at around $7.5K in late August. Downloads saw a decline from about 5K in early July to just under 2.8K by the end of September. Active users followed a similar downward trend, starting at 17.6K and settling around 14.6K.
Fate War, published by IGG SINGAPORE, showed a strong start in early August with revenue reaching $10.5K. Downloads initially surged to over 10K but later stabilized around 4K weekly. Active users reflected this pattern, starting robustly at 6.1K and concluding the quarter at approximately 2.5K.
Triple Match City by Ferah Games saw its revenue peak at $7.9K mid-July, followed by a gradual decrease to about $3.2K. Downloads remained low throughout, hovering around 500. The active user base remained relatively stable, maintaining numbers between 3K and 3.5K.
Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK saw a significant revenue increase in August, reaching $7K. Downloads, however, trended downward, starting from nearly 1K to about 650 by September's end. Active users remained steady, fluctuating slightly around 3.2K.
Finally, Merge County by Microfun Limited had a more modest revenue trajectory, peaking at $3.2K early in July. Downloads were low, starting at 3.6K and decreasing to around 130 by the end of the quarter. Active users also saw a decline, from 3.7K to approximately 1.8K.
For more in-depth insights and trends in the mobile gaming industry, visit Sensor Tower's website.